Christian Schnellmann

Press review

Books that I would read again

  • Game Feel: A Game Designer’s Guide to Virtual Sensation by Steve Swing
  • Uncertainty in Games by Greg Costikyan
  • Die Spiele und die Menschen by Roger Caillois
  • Game Programming Patterns by Roert Nystrom
  • The Art of Game Design: A Book of Lenses by Jesse Schell
  • Computerspiele: Eine Ästhetik by Daniel Martin Feige
  • Play Anything: The Pleasure of Limits, the Uses of Boredom, and the Secret of Games by Ian Bogost
  • Game Design Workshop, Second Edition: A Playcentric Approach to Creating Innovative Games by Tracy Fullerton